Description
- Authors are from the UK and teach at local universities there
- Twelve unique UE4 (Unreal Engine 4) tutorial levels to support your development
- A library of hundreds of sound effect files to get you started
- Regularly updated links to articles and further resources to keep you at the cutting edge
- Updates to the new edition including an update of the UE4 information, a provision of new research and techniques, and a more user-friendly companion site
Table of Contents
Acknowledgments
Introduction
Chapter 00: Loading Sequence: Quick Start
Chapter 01: Sound Part A: Ambience and Environment
Chapter 02: Sound Part B: Procedural Sound Design
Chapter 03: Music Part A: Quick Start
Chapter 04: Music Part B: Basics and Parallel Forms
Chapter 05: Music Part C: Transitional Forms
Chapter 06: Dialogue
Chapter 07: Making it Real
Chapter 08: Making it Good
Chapter 09: Advanced: Weapons
Chapter 10: Advanced: Vehicle
Chapter 11: Advanced: Sports Dialogue and Crowds
Chapter 12: Advanced: Music
Conclusion
Appendix A: Core Concepts
Appendix B: Blueprint Primer
Appendix C: Testing, Troubleshooting, and Good Practice
Credits
Quick Reference



