The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games

個数:1
紙書籍版価格
¥15,891
  • 電子書籍
  • ポイントキャンペーン

The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games

  • 著者名:Stevens, Richard
  • 価格 ¥12,906 (本体¥11,733)
  • Routledge(2013/05/02発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 2,925pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780240817262
  • eISBN:9781136127014

ファイル: /

Description

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.

The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)

Table of Contents

Chapter 1 Basic Training; Chapter 2 How Big is the Truck?; Chapter 3 Making it Sound Real; Chapter 4 Music Systems; Chapter 5 Dialogue; Chapter 6 Making it Sound Good; Chapter 7 Advanced Sound System Design; Chapter 8 Next Steps;