Making Great Games : An Insider's Guide to Designing and Developing the World's Greatest Video Games

個数:1
紙書籍版価格
¥11,732
  • 電子書籍
  • ポイントキャンペーン

Making Great Games : An Insider's Guide to Designing and Developing the World's Greatest Video Games

  • 著者名:Wyman, Michael
  • 価格 ¥9,926 (本体¥9,024)
  • Routledge(2012/11/12発売)
  • 冬の読書を楽しもう!Kinoppy 電子書籍・電子洋書 全点ポイント25倍キャンペーン(~1/25)
  • ポイント 2,250pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780240812854
  • eISBN:9781136132377

ファイル: /

Description

Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

Table of Contents

Part 1 PART 1 THE GAMES; Chapter 1 1 LITTLEBIGPLANET; Chapter 2 2 WORLD OF WARCRAFT; Chapter 3 3 DINER DASH; Chapter 4 4 Half-Life 2; Chapter 5 5 UNCHARTED 2: AMONG THIEVES; Chapter 6 6 ROCK BAND; Chapter 7 7 FARMVILLE; Chapter 8 8 BEJEWELED TWIST; Chapter 9 9 MADDEN NFL 10; Chapter 10 10 WORLD OF GOO; Part 2 PART 2 ANALYSIS; Chapter 11 11 COMMONALITIES: WHAT GOES RIGHT; Chapter 12 12 COMMONALITIES: WHAT GOES WRONG; Chapter 13 13 THE NATURE OF HIGH-PERFORMING TEAMS; Chapter 14 14 APPLYING THESE LEARNINGS TO YOUR GAME PROJECTS; Chapter 15 15 HIRING AND MANAGING FOR SUCCESSINDEX;

最近チェックした商品