Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques

個数:1
紙書籍版価格
¥12,170
  • 電子書籍

Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques

  • 著者名:Patnode, Jason
  • 価格 ¥9,881 (本体¥8,983)
  • Routledge(2012/08/06発売)
  • ポイント 89pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9780240520346
  • eISBN:9781136141812

ファイル: /

Description

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Table of Contents

Pipeline and modeling guidelines; Overview of Maya; Intro to ZBrush modeling; Concept art; Anatomy; Creating a video game character; Creating a hyper-real character; Creating a photo-real character; UVs and texturing; The next step

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