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Full Description
This book explores how to use Assembly Language within your Arduino sketches, directly from the Arduino IDE, without any external tools. By learning to write low-level code, you'll gain the ability to reduce sketch size, increase execution speed, and achieve precise timing control, especially useful for tasks like bit-banging communication protocols.
It's designed to be both educational and practical, helping developers and makers to reduce the size of their sketches, increase the speed of execution, and to get a much better understanding of how the Arduino hardware works. With a focus on clarity and hands-on examples, it's ideal for developers and makers who want to push their Arduino projects further and gain deeper insight into microcontroller programming.
What You'll Learn
• How to code in Assembly for speed, code size and exact timings.
• How to write libraries for use with Assembly (and C++ for some of the libraries).
• How to interact with all the hardware features of the ATmega328P, from Assembly Language.
• What to avoid and other pitfalls.
Who Is This Book For
Everyone with an interest in the Arduino boards based on the ATmega328P. All levels but a passing understanding of some programming languages would be helpful.
Contents
.- 1.Introduction.- 2.Background.- 3.Digital Input and Output.- 4.Serial Output and Input.- 5.Parameter Passing.- 6.Returning Values.- 7.Arithmetic.- 8.The SimulAVR Simulator.- 9.Logic.- 10.Libraries.- 11.Timer Functions.
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