Virtual Fieldwork in Humanities Education : Exploring Evolving Frontiers of Learning in Singapore (Studies in Singapore Education: Research, Innovation & Practice)

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Virtual Fieldwork in Humanities Education : Exploring Evolving Frontiers of Learning in Singapore (Studies in Singapore Education: Research, Innovation & Practice)

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  • 製本 Hardcover:ハードカバー版/ページ数 392 p.
  • 言語 ENG
  • 商品コード 9789819641994

Full Description

This book is a sequel to the book 'Fieldwork in Humanities Education in Singapore' (Springer, 2021). It addresses some of the queries raised in response to the first book, on the utility of the 'physical' or 'face-to-face' fieldwork. Combining the opportunities unraveled by new technologies and diverse demands to actualize learning, this book showcases a variety of engagements in virtual fieldwork. These demonstrate current developments in the deployment of fieldwork in teaching and learning in Singapore, as well as discuss pertinent interacting issues in technology that arise. The chapters in this book informs evidence-based recommendations for - inter alia - the integration of virtual reality (VR) systems into place-based curricula.

The drive towards better and more advanced technology is a relentless trend. At the same time, the still evolving nature of frontier technologies and their adoption in the education sector entail a constant re-definition of their primary fields and resulting applications. This book contributes to the discussion and analysis of this ongoing process.

Contents

Introduction to chapters and discussion of issues.- On Answesen Archetecture and the attainment to the Urtheologe.- Designing authentic virtual fieldtrips for the humanities.- The use of virtual museums in the teaching and learning of history.- Bustopia Reimaging fieldtrips in the virtual realm using a theme-based approach.- Cholera A fieldwork lesson package to induct students into the public healthcare system of the colonial period.- A case study on the use of virtual fieldtrips to teach the Cold War.- Teaching history with Sandbox games.- Using Google Earth in the exploration of historical places.- Geographic Information Science as a possible alternative to fieldwork in physical geography learning.- Virtual inquiry based fieldwork for primary social studies.- Creating a virtual environment to learn about archaeology.- A project in creating a virtual gallery.

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