Full Description
This book constitutes the revised selected papers of the 24th International Conference on Web-based Learning, ICWL 2025 and 10th International Symposium on Emerging Technologies for Education, SETE 2025, held in Hongkong, China, during November 30 - December 3, 2025.
The 36 full papers were included in this were carefully reviewed and selected from 125 submissions. They focus on AI Agent Applications in Education, Artificial Intelligence for Education, Assessment in Technology-Enhanced Learning, Big Data-Driven Education, Data-Driven Decision Making in Education, Education for Artificial Intelligence, Game-Based Learning, Generative AI in Education, and HTML5 Web-Based Learning.
Contents
.- Intelligent Educational Tools and Personalized Learning.
.- ChatGPT-Generated Comments Based on Scaffolding Theory for Online Learning Support.
.- BugC: A Conversational GenAI Tutor for Learning to Code.
.- First Experiences with a Tool for Collaborative Creation of Quiz Questions by Students.
.- PockeTA: Virtual Teaching Assistant Platform with Course Context.
.- Empowering Educators as AI Co-Designers: Developing Advanced Digital Competencies with a Customized LLMEducakit for Large Language Model Personalization.
.- DyslexIA: Empowering Dyslexic Students with Accessible Learning through AI.
.- Criterium: Assisting Teachers in Fair and Consistent Grading of Open-Ended Questions.
.- Educational Practice, Culture, and Student Development.
.- The Lion Dance VR Revival: Gamified Cultural Preservation through a Tri-Modal Design Framework.
.- Graph Tasks Worksheets to Develop Computational Thinking Skills in Middle School: A Case Study.
.- Technology for Emotions: A Review of Tools for Enabling Children to Self-Report Their Emotions in Learning.
.- Responsible Video Game Development for Gaming Disorder Prevention: From Review Insights to the GameDev MentorHub Proposal.
.- A Dialogue-Centered Framework for Reducing Transactional Distance in Online Photography Education: Design-Based Research in the Vietnamese Context.
.- Benefits and Challenges of Implementing Retro Arcade in Informatics: A Case Study in Secondary Education.
.- Revised Findings on Students' Preconceptions of Robot Control.
.- AI and Learning Analytics Innovations.
.- Simplifying Graph Neural Kernels: from Stacking Layers to Collapsed Structure.
.- Knowledge Pyramid Construction For Multi-Level Retrieval-Augmented Generation.
.- Learning Analytics by Design: Safeguarding metadata for AI services.
.- InsightFlow: A Generative AI Approach to Streamlining Knowledge and Learning Paths.
.- Explaining Student Performance Prediction and Generating Personalized Actionable Feedback Using Explainable Artificial Intelligence (XAI) with SHAP.
.- Discrimination-free Condensation for Large-scale Graphs.
.- Contextualized Learning Assistant: A Middleware Architecture for LMS Integration.
.- Question-Explanation at the Right Level: Adaptive XAI for Introductory Programming.
.- Workshop AIoT-MAPD.
.- SAUNet: A Bio-Inspired Spiking Attention U-Net for Energy-Efficient Semantic Segmentation with Applications to IoT-Enabled Assessment Systems.
.- Workshop AIPL.
.- Efficient High Utility Itemset Mining on Massive Data.
.- A Brief Discussion on Improving Analog Electronics Teaching from the Perspective of Sensing and Systems.
.- Submodular Merging with Superpixels for Ocean Remote Sensing Image Segmentation.
.- Closing Digital Textbook's Intention-Behavior Gap in Vocational Education: a Case Study with TAM method.
.- Workshop LAAPL.
.- Avatar-Mediated Reflection in VR: An Agentic AI Approach to Personalized Learning.
.- LLM-Driven Adaptive Pictography: A Novel Framework for Personalized Chinese Character Learning.
.- EMGen: Human-AI Collaboration to Generate Educational Material.
.- Active Learning with Generative AI to Enhance Learning Experience: Experiment Design and Verification.
.- Workshop LLMNE.
.- Privacy-Preserving Pronunciation Assessment: Implementation and Validation of a GOPT-Based English Pronunciation Assessment System.
.- An Approach for Effective Remote Assistance in Practical STEM Courses.
.- Workshop UMLL.
.- Virtual Reality Metaverse with Personalised AI Tutor for English Presentation Training.
.- AI Education Developer Community: A Study on the Evolution of DAOs.
.- Workshop OPEA.
.- A Conceptual Integrated AI Framework and Research Agenda for Personalized Adaptive Assessment Using NLP, Reinforcement Learning, and Adversarial Response Modeling.



