When VR Serious Games Meet Special Needs Education : Research, Development and Their Applications (Gaming Media and Social Effects) (2021)

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When VR Serious Games Meet Special Needs Education : Research, Development and Their Applications (Gaming Media and Social Effects) (2021)

  • オンデマンド(OD/POD)版です。キャンセルは承れません。
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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 217 p.
  • 言語 ENG
  • 商品コード 9789813369443
  • DDC分類 371.33468

Full Description

This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years' research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.

Contents

Introduction.- Learning Shower Through Serious VR Gaming.- Design & Development of A Virtual Home for Special Needs Children to Learn Life Skill.- Learning Road Crossing by VR Playing.- The Design of Virtual Pink Dolphins.- Serious Game Design on Virtual Dolphin Assisted Learning for Children With ASD.- Serious Game Evaluation.- Game-Assisted Vocational Training for Children With ASD.- Design & Implementation of AR Apps for Game Assisted Learning for Children with ASD.- iPad Application Development to Aid Autistic Children in Emotion Learning.- Customized Courseware Design and Development for Emotional Learning.

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