Full Description
This book constitutes revised selected papers from the workshops held in conjunction with EICS 2025 and it contains This book presents a series of revised papers selected from the Workshops and Doctoral Consortium organized in conjunction with the 17th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2025) which was held in Trier, Germany, during June 2025.
The 17 full papers together with 16 short papers included in this book were carefully reviewed and selected from 71 submissions. They were organized in topical sections as follows:
Engineering Interactive Computing Systems Doctoral Consortium (EICS DC 2025)
Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2025)
Experience 2.0 and Beyond - Engineering Cross Devices and Multiple Realities (EXDMR 2025)
Interactive AI for Preventive Health: Personalization, Gamification, and Ethics (IAI4PH 2025)
Contents
.- Engineering Interactive Computing Systems Doctoral Consortium (EICS DC 2025).
.- An Interdisciplinary Framework for Wearable Air Quality Monitoring Device.
.- Towards Gestural Interaction with Tangible Cubes in Learning Activities.
.- Supporting User Control of User Interface Adaptation with an Extra-UI.
.- Cross-Reality Context Awareness.
.- Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2025).
.- Engineering Large Language Model Agents for Transforming Unstructured Descriptions into Structured Input.
.- Explainable Artificial Intelligence in Critical Interactive Systems: Opportunities and Challenges.
.- Towards a unified user modeling language for engineering human centered AI systems.
.- On the use of LLMs to explain model checking counter examples.
.- Engineering Trustworthy Automation: Design Principles and Evaluation for AutoML Tools for Novices.
.- MATCH: Engineering Transparent and Controllable Conversational XAI Systems through Composable Building Blocks.
.- Experience 2.0 and Beyond - Engineering Cross Devices and Multiple Realities (EXDMR 2025).
.- Wayfinding and Cognitive Mapping in Virtual Reality in Complex Buildings using Outdoor and Indoor Land-marks.
.- Evaluating Multimodal AI Interfaces for Cognitive Performance in Design Education.
.- XAI Beyond Reality: Identifying Key Research Gaps and Future Directions.
.- Silent Interfaces for Situation Awareness in Active Assisted Living: A Human-Centered Approach to Proactive Assistance.
.- Interactive AI for Preventive Health: Personalization, Gamification, and Ethics (IAI4PH 2025).
.- Designing an LLM-powered Social Robot for Supporting Emotion Regulation In Parent-Child Dyads.
.- Galactic Glide: A Gamified Physical Therapy Rehabilitation System for Adolescent Populations.
.- Avatar-based Conversational AI for Personalized Physical Rehabilitation in Diabetes and Osteoarthritis Management.
.- Adaptive, Personalized Gamification to Improve Adherence and Retention in Decentralized Study Settings.



