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Description
T his book constitutes the refereed proceedings of the 13th EAI International Conference on Game Theory for Networks, GameNets 2025, held in Cambridge, UK, during March 17-18, 2025.
The 11 full papers included in this book were carefully reviewed and selected from 28 submissions. They are organized in the following topical sections: Games and Markets; Mechanisms and Games; and Applications of Game Theory.
.- Games and Markets
.- Markets for intermittent service using intermittent spectrum.
.- A Hypergraph Evolutionary Game Theoretic Cournot Model for Networked Markets.
.- On Stability and Learning of Competitive Equilibrium in Generalized Fisher Market Models: A Variational Inequality Approach.
.- Deception in Oligopoly Games via Adaptive Nash Seeking Systems.
.- Mechanisms and Games
.- Effects of Emotion Strategy persistence mechanism on the dynamic evolution of cooperation.
.- Balancing rationality and social influence: Alpha-rational Nash equilibrium in games with herding.
.- Incentive Mechanisms with Sequential Voluntary Participation.
.- Interval Scheduling Games.
.- Coordination Mechanisms with Rank-Based Utilities.
.- Applications of Game Theory
.- Diffusion Control of Wildland Fire via a Cooperative Game-Theoretic Model.
.- Retaliation Game for Mitigating Selfish Mining Attacks in Blockchain Networks.



