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Full Description
This professional book offers a unique, comprehensive and timely guide on 3D audio recording. Intended for sound engineers and professionals, and summarizing more than twenty-year research on this topic, it includes extensive information and details on various microphone techniques and loudspeaker layouts, such as Auro-3D®, Dolby® AtmosTM, DTS:X®, MMAD, SONY 360 Reality Audio and Ambisonics. It presents a rich set of results obtained from both objective measurements and subjective listening tests, and a number of case studies for 3D recording, ranging from solo-instrument techniques to full symphony orchestra, and microphone systems for virtual reality applications. Further, it includes a chapter on spatial hearing discussing issues of 3D audio sound reproduction. All in all, this book offers extensive, practical information for sound engineers and professionals.
Contents
Critical introduction and a few case studies.- 3D- or 'Immersive Audio' - the Basics and a Primer on Spatial Hearing.- The DOLBY® „AtmosTM" System.- HOA - Higher Order Ambisonics (Eigenmike).- The Isosceles-Triangle, M.A.G.I.C Arrayand MMAD 3D (after Williams).- DTS:X.- SONY "360 Reality Audio".- Recording microphone techniques for 3D-Audio.- Comparative 3D audio microphone array tests.