Full Description
This book explores how fan practices, such as fan art and fan fiction, and linguistic landscapes - the language surrounding us in everyday contexts - can be integrated into foreign language teaching through the innovative Fictional Linguistic Landscapes pedagogy. It offers practical models for educators to use multimodal fan activities to enhance second language learning, including designing semiotic landscapes, soundscapes, skinscapes and social mediascapes. Drawing on popular fictional universes like Dune, it illustrates how educators can utilize fan practices to foster deeper language learning, critical thinking and intercultural awareness. The result is an innovative pedagogical approach that blends entertainment, social media and popular culture with language learning in a way that promises to engage and inspire students. The book represents a step forward in EFL and TESOL pedagogy and demonstrates how theoretical advances can be used in ways that make language learning relevant to today's students.
Contents
Illustrations
Chapter 1. Introduction: Navigating and Experiencing Realities through Fiction
Chapter 2. A Critical Review of Linguistic Landscapes in Second Language Teaching and Learning
Chapter 3. A Comprehensive Exploration of Fan Practices for Language Teaching and Learning
Chapter 4. Language Learners Designing Fannish Semiotic Landscapes for Frank Herbert's 'Duniverse'
Chapter 5. Skinscapes and Fan Artworks as Multimodal Meaning-Making Literacy Practices in Language Classrooms
Chapter 6. Resonating through the Sands of Arrakis: Learners Socializing into Musical Fan Practices
Chapter 7. From Digital Fandom to Language Education: Leveraging Fan Practices within Social Mediascapes
Chapter 8. Leveraging Fictional Linguistic Landscapes in Teacher Education: Insights from Lesson Plan Analysis
Chapter 9. Conclusion, Key Insights and Implications for Research and Pedagogy
Appendices