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Full Description
Video games can actually be good for you and Rusel DeMaria (whose books on video games have sold 2 million copies) proves it. In this insider's analysis of the increasingly violent and uncreative video gaming industry, he offers a roadmap for parents, educators, gamers, and industry insiders to leverage the inherent potential of games to promote positive personal and social change.
Contents
IntroductionChapter 1: The State of the Game TodayChapter 2: The Evolving Nature of Games - Problems and PotentialChapter 3: Why We PlayChapter 4: How We Learn Chapter 5: The Next StepChapter 6: Making It SoChapter 7: It Has Been DoneChapter 8: Ways that Games can Inspire and TeachChapter 9: The Various Shades of GamesChapter 10: The ChallengeChapter 11: Ethical ConsiderationsChapter 12: ActivismAppendix



