Beginning iPhone Development with Swift 4 : Exploring the iOS SDK (4TH)

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Beginning iPhone Development with Swift 4 : Exploring the iOS SDK (4TH)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 552 p.
  • 言語 ENG
  • 商品コード 9781484230718
  • DDC分類 005

Full Description


Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application.The art of table building will be demystified, and you'll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you're ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language.What You Will LearnDiscover what data persistence is, and why it's importantBuild cool, crisp user interfacesDisplay data in Table ViewsWork with all the most commonly used iOS FrameworksWho This Book is ForAspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.

Contents

Chapter 1Chapter 2: Writing our First App Chapter 3: Handling Basic User Interactions Chapter 4: Adding Intermediate Level User Interactions Chapter 5: Working with Device Rotations Chapter 6: Creating a Multiview Application Chapter 7: Using Tab Bars and Pickers Chapter 8: Introducing Table Views Chapter 9: Adding Navigation Controllers to Table Views Chapter 10: Collection ViewsChapter 11: Split Views and Popovers for iPad Apps Chapter 12: App Customization with Settings and Default Chapter 13: Persistence: Saving Data Between App Launches Chapter 14: Graphics and Drawing Appendix: An Introduction to Swift

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