Swift 4 for Absolute Beginners : Develop Apps for ios -- Paperback / softback (4th ed.)

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Swift 4 for Absolute Beginners : Develop Apps for ios -- Paperback / softback (4th ed.)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 317 p.
  • 言語 ENG
  • 商品コード 9781484230626
  • DDC分類 005

Full Description


Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 4.Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions.What You'll LearnWork with Swift classes, properties, and functionsExamine proper user interface and user experience designUnderstand Swift data types: integers, floats, strings, and BooleansUse Swift data collections: arrays and dictionariesReview Boolean logic, comparing data, and flow controlWho This Book Is ForAnyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Contents

Ch. 1Ch. 2: Programming Basics Ch. 3: It's All about the DataCh. 4: Making Decisions, Program Flow, and App DesignCh. 5: Object-Oriented Programming with SwiftCh. 6: Learning Swift and XcodeCh. 7: Swift Classes, Objects, and MethodsCh. 8: Programming Basics in SwiftCh. 9: Comparing DataCh. 10: Creating User InterfacesCh. 11: Storing InformationCh. 12: Protocols and DelegatesCh. 13: Introducing the Xcode DebuggerCh. 14: A Swift iPhone AppCh. 15: Developing an Apple Watch App

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