Landscapes for Writers and Game Masters : Building Authentic Natural Terrain into Imagined Worlds

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Landscapes for Writers and Game Masters : Building Authentic Natural Terrain into Imagined Worlds

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 250 p.
  • 言語 ENG
  • 商品コード 9781476683577
  • DDC分類 793.93

Full Description

Landscape science tells fascinating stories, whether in fiction or a role-playing game. Earth's varied terrain provides many examples of scene-specific challenges and resources for story characters, with distinctive land features, compelling locations, and intriguing traits. Landslides, floods, coastal erosion, glacier movement, and volcanism can deliver fresh plot points and alter the social character of an imagined region. Characters traveling different river types encounter very different puzzles, opportunities, and combat environments and the same variety awaits within other classic settings, such as caves, mountains, deserts, shorelines, and volcanic zones. Atypical landscapes such as tundra, karst, and vast glacier surfaces can breathe fresh air into any stories.

This handbook is a reference source for creative writing and game world building. It delves deeply into many landscape characteristics that help set the tone, shape character behavior, and drive the plot. Chapters are divided into diverse geographic environments, from rivers and shorelines to caves and volcanoes, and show how knowledge of the terrain can deliver plot points, add veracity, pose key problems, establish conflict, and lead into the next scene. Discover how authors and game masters effectively weave land and terrain into their stories.

Contents

Table of Contents

Preface

Introduction

Features of the Chapters

On Magic and Technology

1. Rivers

Stream Channels

Stream Valleys

Meandering Rivers

Braided Rivers

Other River Types

River Change

2. Deserts

Desert Terrain

Rain in the Desert

Streams in the Desert

Desert Hillslopes

Desert Rock Formations

Sand Dunes

3. Wooded Lowlands

Why Focus on the Woods?

Processes Shaping the Land

Navigating the Woods

Lasting Effects of Continental Ice Sheets

4. Mountains

The Shapes of Mountains

Active Mountain Landscapes

Where Glaciers Have Been

5. Glaciers

Glacier Types

Glacier Movement

On a Glacier's Surface

Beneath the Ice

At the Ice Margin

6. Tundra

Permafrost

Flowing Soil

Upheaving Stones

7. Karst Landscapes

Sinkholes

Karren

Tall Karst

Water Flow in Karst

8. Caves

Layouts of Cavern Systems

Passage Types

Floor, Wall, and Ceiling Features

Cave Entrances

Cave Weather

9. Volcanic Landscapes

Types of Eruption

Land Features Created by Volcanism

As Volcanic Landscapes Age

Hydrothermal Activity

10. Shorelines

Beaches

Bedrock Shorelines

Other Shoreline Settings

11. Continent-Scale World Building

Mountains

Rivers

Lowlands

Deserts

Volcanic Areas

Shorelines

Ocean Islands

Landscape Regions and Character Backgrounds

Index

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