The Dyscalculia Toolkit : Supporting Learning Difficulties in Maths (3TH)

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The Dyscalculia Toolkit : Supporting Learning Difficulties in Maths (3TH)

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  • 製本 Hardcover:ハードカバー版/ページ数 206 p.
  • 言語 ENG
  • 商品コード 9781473974258
  • DDC分類 371

Full Description


The new edition of the bestselling Dyscalculia Toolkit continues to meet the needs of specialist and non-specialist teachers working with learners aged 6 to 14 years, who have difficulty with maths and number.Now with over 200 activities and 50 games, new and improved illustrations, and an expanded list of recommended readings, useful websites & resources, the new edition also includes exclusive access to a brand new companion website which features;- 10 videos with over 45 minutes of material demonstrating a selection of games from every section- Editable pupil tracking sheets organised by teaching point and section- Over 70 pages of downloadable and printable teaching materials including activity sheets, game boards, teaching resources & summary tables.Packed full of practical, creative and innovative ideas and strategies this is the complete toolkit to help teachers and parents support learners with dyscalculia or those struggling with mathematics.

Contents

About the AuthorAbout the Companion WebsiteHow to Access the Companion WebsiteIntroductionWhat's New in this edition?What does this book contain?Why is there such a strong emphasis on games?How to use this bookWhat is dyscalculia?What are the indicators for dyscalculia?What about learners with other specific learning difficulties?What's next, after working through this book?Table: Summary of the main teaching points addressed by the games in The Dyscalculia ToolkitTable: All the activities and games in The Dyscalculia Toolkit listed according to their numeracy topic or main teaching pointsOverviewWhat are the main problems?How to helpActivities and Games:Activity - Make dot patterns for the numbers 1 to 10Activity - Make transparent dot pattern cards for the numbers 1 to 5Game - Make 5Activity - Explore smaller numbers inside larger numbersGame - Numbers insideActivity - Change one dot pattern into anotherActivity - Change dot pattern by adding or subtractingActivity - Use dot patterns to explore the idea of odd and evenGame - Collect 5sGame - Key Components Guessing GameActivity - Sort and re-sort a set of dominoesWhat about learners with other specific learning difficulties?What's next, after working through this book?Table: Summary of the main teaching points addressed by the games in The Dyscalculia ToolkitTable: All the activities and games in The Dyscalculia Toolkit listed according to their numeracy topic or main teaching pointsOverviewWhat are the main problems?How to helpActivities and Games:Activity - Make dot patterns for the numbers 1 to 10Activity - Make transparent dot pattern cards for the numbers 1 to 5Game - Make 5Activity - Explore smaller numbers inside larger numbersGame - Numbers insideActivity - Change one dot pattern into anotherActivity - Change dot pattern by adding or subtractingActivity - Use dot patterns to explore the idea of odd and evenGame - Collect 5sGame - Key Components Guessing GameActivity - Sort and re-sort a set of dominoesActivity - Connect subtraction to additionActivity - Regroup: Apply logic to find new component facts from given factsActivity - Become familiar with Cuisenaire rodsActivity - Explore odd and even with Cuisenaire rods and with moneyGame - Odd and Even CollectorsGame - Draw Your Race on a Number LineActivities - Use Cuisenaire rods to learn all components of the numbers 1-10Activity - Make and read equations with Cuisenaire rodsActivity - Make a 'Story' of a numberGame - Race To Tell a StoryGame - Post-It Note SubtractionActivities - Draw and record equations in writingActivity - Make up word problems to match a given number factGame - Cover the Numbers, or Shut the BoxGame - Clear the DeckActivity - Make a bead string, in two colours, of 10 beadsActivities - Learn complements of 10 with the bead stringGame - How Many Beads? How Many Are Hidden?Activity - Find complements of 10 with Cuisenaire rodsGame - Complements Number SearchGame - Complements Ping-PongGame - Ten in a BedActivities - Explore and learn the doubles up to 5 + 5Activities - Estimate and measure using Cuisenaire rodsActivities - Focus on plus/minus 1 and plus/minus 2Game - Who Has the Most Equations?Activity - Compare the difference and equaliseActivities - Hidden quantity subtractionActivity - Teach complementary additionActivity - Complementary addition on a number lineActivity - Use reasoning to find near-complements and near-doublesActivity - Identify the best strategy for different situationsActivities - Use money for component workSection 2: BASIC CALCULATION WITH NUMBERS ABOVE 10OverviewWhat are the main problems?How to helpActivities and games:Game - Polka DotsGame - RegroupActivity - Connect the numbers 10-20 with the numbers below 10Activities - Focus on the 'teen' numbersActivities - Explore the numbers between 10 and 20 with Cuisenaire rodsGame - It All Adds UpActivities - Locate 2-digit numbers and put them in contextActivities - Complements to 20Activity - Complements to larger multiples of 10Activity - Complements on a number lineActivity - Introduce bridging through 10 with Cuisenaire rodsGame - Five and What's LeftActivity - Bridge through 10 on a number lineActivity - Practise bridging and reinforce the commutativity of additionGame - Frame an AdditionActivity - Bridge through multiples of 10 on a number lineGame - Race Along a Number Line and BridgeGame - Race to the End of the Number LineActivity - Complementary addition, or subtraction by addingGame - Frame a SubtractionActivity - Complementary addition for subtracting round numbersActivity - Harder complementary addition on a number lineActivity - A flexible approach to partitioningActivities - Explore partitioning methods for 2-digit mental additionsActivity - Teach an alternative written method for column additionActivity - Avoid decomposition in subtractionActivities - Complements to 100Game - Keep the Change!Activity - Learn the doubles up to 10 + 10Activities - Practise and extend the doubles factsActivity - Halving is the opposite of doublingActivity - Find half of round numbersActivity - Function machines for doubling and halvingActivity - Use reasoning to find near-complements and near-doublesGame - Double TakeActivity - 9 is almost 10Activity - The Basic 8 strategiesActivity - Identify which strategy works best in different situationsSection 3: PLACE VALUEOverviewA note about the threefold nature of the column labelling systemWhat are the main problems?How to helpActivities and games:Activities - Exchange units into tensActivities - Concrete counting on place value matsGame - Magic 10sActivities - Make a 20-step staircase and explore the 'teen' number namesActivity - Cover 20Game - Race to Cover 100Game - Four Throws to Reach 100Activities - Make and read numbers made of Cuisenaire rods or base-10 materialsGames - Dice and Spinner GamesActivities - Practise subtraction and decomposition with concrete materialsGame - Spot the DecompositionActivities - Use a spike abacusGame - Win Counters on a 100-SquareGame - Race through a 100-SquareActivities - Practise adding and subtracting 10 and 100Game - Steer the NumberActivity - Transform a 2-digit number in two stepsActivity - Teach the threefold repeating pattern: units, tens and hundredsActivities - Explore place value as a shorthandActivities - Read and write multi-digit numbersActivities - Build up large numbers, one column at a timeActivity - What is the value of ...Game - 2-Digit SequencesGame - 3-Digit Sequences (Focus on Tens)Game - Place Value BoxesGame - Calculator SkittlesActivity - Partition numbers into tens and units in various waysActivity - Split off the 'teen' numbersGame - Jump 10Activities - Locate any number on a number lineGame - The Six-Card Rounding GameGame - The Rounding ChallengeActivity - Teach x 10 and 10 as a shift between columnsActivity - Extend place value thinking to decimalsActivity - Connect decimal place value notation to moneySection 4: TIMES TABLES, MULTIPLICATION AND DIVISIONOverviewWhat are the main problems?How to helpActivities and games:Activities - Build small numbers out of equal-sized groupsActivity - Connect division to multiplication from the very beginningActivity - Illustrate simple word problemsActivity - Use Cuisenaire rods to show that multiplication is commutativeActivities - Use Cuisenaire rods to connect multiplication and divisionActivity - Diagrammatic recording of multiplication and divisionActivity - Connect step-counting (repeated addition) with multiplicationActivity - Step-count one or two steps from various tables factsActivity - Practise mental step-counting from given tables factsActivities - Make times tables patterns on a 100-squareActivities - Make times tables patterns on number linesActivities - Key fact: Double means 'multiply by 2'Activity - Key facts: x 5 is half of x 10Activity - How many 10s? So, twice as many 5sActivity - x 9 is almost x 10Activity - Find all the steps of any times table by reasoning from key factsActivity - Practise all the steps of any times table by reasoning from key factsActivity - Find division facts by reasoning from key factsGame - Don't Walk if You Can Take the BusGame - Mouse TablesActivity - Construct a multiplication gridActivity - Complete a partially-filled multiplication gridGames using self-correcting cards to practise individual times tablesGame - Multiples from the 1-6 Times TablesActivity - Harder mixed tables practiceGame - Products in a RowGame - FactorsActivity - Diagrammatic practice of the area model of multiplicationActivity - Use rectangle sketches to help derive new multiplication factsActivities - Change the shape of the multiplication rectangleGame - Areas on a GridActivity - Boxes for long multiplicationSuggestions for further readingAppendix: Introduction to concrete manipulative materialsIndex

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