Cross-Media Service Delivery (The Springer International Series in Engineering and Computer Science)

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Cross-Media Service Delivery (The Springer International Series in Engineering and Computer Science)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 228 p.
  • 言語 ENG
  • 商品コード 9781461350484
  • DDC分類 006

Full Description

The digitisation of traditional media formats, such as text, images, video, and sound provides us with the ability to store, process, and transport content in a uniform way. This has led the formerly distinct industries of media, telecommunications, and information technology to converge. Cross-media publishing and service delivery are important new trends emerging in the content industry landscape. Mass-media organizations and content providers traditionally targeted content production towards a single delivery channel. However, recent economic and technological changes in the industry led content providers to extend their brands to cover multiple delivery channels. Following the content industry trend to "create once and publish everywhere"-COPE, a number of architectures, technologies, and tools are currently being developed and deployed to facilitate the automatic conversion of content to multiple formats, and the creation of innovative multi-platform services. This new approach enables the seamless access to information over different network infrastructures and client platforms. This work aims to bring together a cross-disciplinary core of contributors to address the technical and business issues of cross-media publishing and service delivery. The volume is based on papers presented at the conference on Cross-Media Service Delivery-CMSD-2003 that took place in Santorini, Greece in May 2003. Each contribution was reviewed by at least two reviewers-typically three. From the 30 papers that were submitted 20 were selected for presentation at the conference. Those were further "shepherded" by programme committee members to be improved according to the review suggestions.

Contents

I: Business Issues.- European Media Industries Go Digital.- Convergence and the implications for journalism education.- Location Based Target Advertising.- The information logistics approach toward a user demand-driven information supply.- To print or not to print (digitally)? Innovative digital printing characteristics and their degree of penetration in print media markets.- II: Architectures.- The Use of Broadcast Infrastructures for On-Demand Services.- Architecture for modeling services and creation of a Service Level Agreement using XML technologies.- Smartcast — Produce Once Publish everywhere for interactive multimedia.- Imagine Once — Advertise Everywhere: A Case Study of Multi Platform Interactive Advertising.- III: Technologies.- A QoS aware e-learning service framework: The MOICANE case.- Hierarchically Embedded Content and Content Descriptors as Basis for Cross-Media Applications.- An open framework for propagating QoS requirements of MPEG-4 video streams over a Differentiated services network.- Packet marking for traceback of illegal content distribution.- A Security Incident Sharing and Classification System for Building Trust in Cross Media Enterprises.- IV: Applications.- OLYMPIC: Using the Internet for real time coverage of major athletic events.- IRAIA: A portal technology with a semantic layer coordinating multimedia retrieval and cross-owner content building.- Delivering Interactive Enhanced Sports Content to Thin-Client DTV STBs.- Video Assisted Geographical Information Systems.- A Digital Rights Management System and Copyright Protection for Digital Images of the Official Web Portal of the Hellenic Culture.

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