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Full Description
This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes - Programming, Graphics, and Mathematics - each with a CD, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises.This second volume covers 2 and 3D graphics, providing a detailed treatment of creating images from graphic primitives such as points, lines, and polygons. It also shows how to graphically display functions that are given either analytically or in discrete form and a number of images from the Mathamatica graphics gallery. The use of Mathematicas graphics capabilities provides a very efficient and instructive way to learn how to deal with the structures arising in solving complicated problems.
Contents
I Two-Dimensional Graphics* Combining Several Images * Packages * Graphics of Iterative Mappings * Coloring Closed Curves Exercises Solutions ReferencesII Three-Dimensional Graphics: Remarks * Fundamentals * Display of Functions * Some More Complicated Three-Dimensional Graphics * Brillouin Zones of Cubic Lattices Exercises Solutions References III Contour and Density Plots: Remarks * Contour Plots * Density Plots * Plots of Equipotential Surfaces Exercises Solutions References Index