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Full Description
Investigating how character, time and art manifest and interact in the visual-verbal medium of Shakespeare comics, Svenn-Arve Myklebost uncovers how this medium (which includes comic books, graphic novels and manga) reframes and interrogates the Shakespeare canon. He argues that comics' blend of literary narrativity, dramatic action and fine art draw out elements of the plays, their genesis and afterlife that other media cannot capture. Among comics' distinct affordances are their spatial treatment of time, their ability to mix genres and media, their meta-aspects, their art-historical roots, their position within print culture, their dramatic combination of words and visuals, and their generic flexibility all of which offer new ways to look at Shakespeare's dramatic and printed production.
Contents
List of Figures
Acknowledgements
List of Abbreviations
Part I. Frameworks
King Lear, Romeo and Juliet, Macbeth, Hamlet
1. Shakespeare Comics: Introduction
2. The History and Design of Shakespeare Comics
3. Time, Space and Text in Shakespeare Comics
Part II. Performance, Genre and Character
Twelfth Night, Othello, The Merchant of Venice
4. Performance and Genre
5. Character: Malvolio and Shylock
6. Character: Othello and Iago
Part III. Image and History
Twelfth Night, Othello, The Tempest, Henry VIII, King Lear
7. Perspective
8. Emblems, Figures and Iconographic Allusion
9. Historical Perspectives
Shakespeare Comics: Conclusion
Bibliography
Index



