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Full Description
Introduction to Programming with Java: A Problem Solving Approach teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. The third edition introduces several new Java language features, most of the end-of-chapter GUI sections and the final GUI chapters use JavaFX, and almost all end-of-chapter exercises are new.
Contents
Chapter 1. Introduction to Computers and ProgrammingChapter 2. Algorithms and DesignChapter 3. Java BasicsChapter 4. Control StatementsChapter 5. Using PreBuilt MethodsChapter 6. Object-Oriented ProgrammingChapter 7. Object-Oriented Programming-Additional DetailsChapter 8. Software EngineeringChapter 9. ArraysChapter 10. Arrays Lists and an INtroduction to the Java Collections FrameworkChapter 11. RecursionChapter 12. Type Details and Alternative Coding MechanismsChapter 13. Aggregation, Composition, and InheritanceChapter 14. Inheritance and PolymorphismChapter 15. Exception HandlingChapter 16. Files, Buffers, Channels, and PathsChapter 17. GUI Programming BasicsChapter 18. GUI Programming-Layout Panes, Additional GUI Components
Chapter 19. GUI Programming-Additional GUI Components, Additional Listeners, AnimationAppendix 1. ASCII Character SetAppendix 2. Operator PrecedenceAppendix 3. Java Reserved WordsAppendix 4. Packages and ModulesAppendix 5. Java Coding-Style ConventionsAppendix 6. Javadoc with TagsAppendix 7. UML DiagramsAppendix 8. Number Systems and Conversions Between Them