Psychology of Game Design

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Psychology of Game Design

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  • 製本 Hardcover:ハードカバー版/ページ数 304 p.
  • 言語 ENG
  • 商品コード 9781138627949
  • DDC分類 794.81536

Full Description

This book looks at the way that game designers and academics look at the game design based on a combination of design instinct and current scientific evidence, written as a dialog between commerical design interests and player behaviour study. The authors explore key design issues from a practical and evidence-based model, allowing designers to get the best results from their work. Historical references and personal experience, punctuated with the evidence which supports or disputes the premise are included. Further, this book will investigate the moral and ethical issues raised by using an evidence-based approach to game development, providing a step-by-step guide to help designers succeed.

Key Features

This book takes the psychology of players seriously and shows how to create more immersive, engaging gaming experiences.
An insightful guide to the science behind joyful design through understanding players, challenging us all to make better games.
Don't start your next game without understanding your player's psychological needs, motivation, habits and engagement.
The authors leverage a lot of recently published peer-reviewed papers as well as some original research by Berni Good and fellow colleagues, particularly to challenge the science behind motivation, immersions, engagement, psycho structural elements of play.
This book provides a practical model for designers to better leverage an evidence-based approach to game design without compromising the creative process.
Explored are the positive qualities of game in society as well as the more personal experiences such as Immersion, Presence and Engagement.

Contents

The Psychology of Why People Play






What Psychologists Know About Play On Development



Self Determination Theory



Social Benefits of Play



Playing For Flow



Ethics



EXERCISE1






Unlocking Our Creativity






The Inspired Creative Individual



Creating Together



The Role of Trust



Creativity For Players



Ethics



EXERCISE2






The Power of Immersion






A Suspension of Disbelief



The Value Of Escapism



Flow, Frustration and Pace



Immersion and Sensory Feedback



Ethics



EXERCISE3






Confidence Through Mastery






Constant Learning Machines



Proving To Ourselves and Other



Reinforcing Confidence



Failure Is A Mirror To Success



Ethics



EXERCISE4






Choosing Our Own Adventures






Whose Game Is This Anyway?



Designer Led Experiences



Puzzles or Games



The Importance of Autonomy



Ethics



EXERCISE5






The Magic of Habit






Games Design As Manipulation



Skinner Boxes and Operant Conditioning



Ethics and Efficacy Of Brainwashing



How Transparency & Disengagement Improves Games



Ethics



EXERCISE6






Unfinished Business






A Heroes Journey



Completion And Cliffhangers



Persistent Worlds And The Promise Of Future Glory



The Role of Constraints In Play



Ethics



EXERCISE7






A Sense Of Fair Play






The Role Of Rules In Games



Emotions and Perception Of Fairness



Paying To Win



Future Value



Ethics



EXERCISE8






Predictable Uncertainty






Why We Crave Certainty



Randomness And Complex Systems



Emergent Properties And Ambiguous Strategies



Our Own Success or Failure



Ethics



EXERCISE9






Playing Together






Limitations of Leaderboards



Social Identity And Games



A Social Journey



The Massively Single Player Game



Ethics



EXERCISE11






Rethinking Player Motivation






Behavioral Segmentation



Player Lifecycle and Engagement



Mode of Use: Do We Choose Devices Or Do They Define Us?



Psycho structural elements of play



Ethics



EXERCISE12






Why Players Stop Playing






Downloads Are Not Engagement



'Spite', 'Disgust' And Business Models



Failure To Re-engage



Churn Happens



Ethics



EXERCISE13






The Psychology Of Pay



Ethics of consumer psychology






Hot Or Cold Decision Making



Reciprocation & Resent



Unintended Consequences Of Incentives



What Makes A Whale Sing?



Ethics



EXERCISE14






Mindful Design






Putting Players First



Transparency and Disengagement



Evidence Based Design



Ethical Game Design



Ethics



EXERCISE15

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