Playing Politics in Digital Spaces : Life after Social Media (Routledge Studies in New Media and Cyberculture)

個数:
  • 予約

Playing Politics in Digital Spaces : Life after Social Media (Routledge Studies in New Media and Cyberculture)

  • 現在予約受付中です。出版後の入荷・発送となります。
    重要:表示されている発売日は予定となり、発売が延期、中止、生産限定品で商品確保ができないなどの理由により、ご注文をお取消しさせていただく場合がございます。予めご了承ください。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Hardcover:ハードカバー版/ページ数 304 p.
  • 言語 ENG
  • 商品コード 9781041047179

Full Description

Playing Politics in Digital Spaces offers a timely analysis of play and politics woven together to imagine and enact new worlds, democratic and reactionary alike.

Bringing together media and philosophical insights into the concepts of play, politics and worlding (or world-making), the book highlights the dual potential of play-politics for both oppression and liberation. Through theoretical and cultural historical perspectives on the emergence and repercussions of a post-digital "radical uncertainty", the book allows readers to understand how play has become a crucial component of contemporary politics. It examines this through an array of diverse cases, from different places and scale.

This book will interest scholars and students from media studies, philosophy, cultural studies, games and play studies, and political theory and philosophy, and will be valuable for other stakeholders including policy makers, politicians, journalists, game designers, activists and NGOs.

Contents

Introducing Play and Politics: Making Worlds through Platforms and Digital Media

Part I: Worlding Play and Politics

1. 'Cloud supervisors': COVID construction vehicles as playful cultural creation versus ludic governmentality

2. Playing with technology towards populist governmentality in Turkey

3. Politics in highly playful experiences

4. Ludologistics and the politics of playful military technologies

5. Humoring the norm: Politics of legal humor

Part II: Platforms, Dark Play, and Counterplay

6. Taken over by the trolls: Dark play, trolling, and absorption in Trumpism

7. Red Scare girlfriends: Language games with the Red Scare podcast, or the ludic logic of online contrarianism

8. THIS IS NOT A GAME, LEARN TO PLAY THE GAME: Huizinga's homo ludens, violence, and the QAnon conspiracy

9. Digital alchemy as play: Black women domestic workers on Brazilian social media

10. All the world's a stage: The ironic worlding of 'Birds Aren't Real'

Part III: Material Practices of Political Play

11. The promise of freedom in historical games: The politics of past-play

12. Games to put platforms in their place

13. (Ir)resistible bodies: Larp as sociocultural technology for building queer heterotopias

14. From playful protests to toy activism: Troubleshooting tweets of art activist Barbie

15. Sharing interspecies stories on social media: An exploration of Australian older adult's' pet image sharing practices

16. King of the Hill or the storming of the Capitol as double play: The multiplications of worlds through social media platforms

Index

最近チェックした商品