The Game Inventor's Guidebook

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The Game Inventor's Guidebook

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 160 p.
  • 言語 ENG
  • 商品コード 9780873495523
  • DDC分類 794.068

Full Description


For aspiring game inventors, avid players and game enthusiasts, this reference book has no equal. This practical how-to guide explains the step-by-step process inventors follow to publish role-playing games, collectible card games, miniature games and board games. The author presents helpful tips to aid in game invention and design and business advice on selling, manufacturing, distributing, retailing, marketing and self-publishing games. Other unique reference features include successful game inventor interviews; frequently asked questions; publisher, distributor and broker contacts; trade show information; and sample documents.

Table of Contents

Foreword                                           3  (1)
Acknowledgments 3 (3)
About the Author 6 (2)
SECTION 1: HOW THEY DID IT
Trivial Pursuit 8 (2)
Chris Haney
Scott Abbott
Magic The Gathering 10 (4)
Dr. Richard Garfield
Dungeons & Dragons 14 (3)
Gary Gygax
Dave Arneson
The Pokemon Trading Card Game 17 (4)
Tsunekaz Ishihara
Kouichi Ooyama
Takumi Akabane
Interview With An Inventor 21 (3)
Dr. Reiner Knizia
Interview With A Publisher 24 (6)
Mike Gray
SECTION 2: HOW THE INDUSTRY WORKS
What's In it For You? 30 (4)
Insider's View - are you a crackpot? 33 (1)
How New Games Happen 34 (5)
Insider's view - inventor: Brian Hersch 36 (3)
Anatomy Of A Publisher 39 (6)
Insider's view - Publisher: R&R Games 42 (3)
Markets For Games 45 (5)
Insider's View - Publisher: Patch 47 (3)
SECTION 3: GAMES AND COMPANIES YOU SHOULD KNOW
Mass Market Games You Should Know 50 (12)
Insider's view - Cranium Inventors whit 59 (3)
Alexander and Richard Tait
Mass Market Companies You Should Know 62 (5)
Insider's view - Inventor: George Parker 65 (2)
Hobby Games You Should Know 67 (8)
Hobby Game Companies You Should Know 75 (8)
Insider's view - Inventor: Mike Fitzgerald 81 (2)
American Specialty Games And Companies You 83 (6)
Should Know
Insider's view - Publisher: Out of the box 86 (3)
European Games, Companies, And An Award You 89 (9)
Should Know
Insider's view - Inventor: Alan Moon 94 (4)
SECTION 4: SELF-PUBLISHING
What Am I Getting Into? 98 (3)
Before You Print 101(5)
After You Print 106(11)
Insider's view - Inventor: Jordan Weisman 112(5)
SECTION 5: SELLING A GAME STEP BY STEP
How To Invent A Game 117(2)
Game Design 119(3)
Game Development 122(3)
Insider's view - Top 10 Worst Actual Game 124(1)
Submissions
Targeting Publishers 125(3)
Before You Submit 128(2)
Eight Submission Strategies 130(5)
Insider's view - Inventor: Paul Randles 133(2)
Contacting Publishers 135(3)
Protecting Your Property 138(2)
What To Do If They Say Don't Say Yes 140(2)
What To Do If They Do Say Yes! 142(2)
The Game Industry's Dirty Little Secret 144(2)
Conclusion 146(2)
SECTION 6: RESOURCES AND EXAMPLES
Publishers and Manufacturers 148(6)
Distributors 154(1)
Brokers 155(1)
Game Conventions and Trade Shows 156(2)
Industry Publications 158(2)
Sample Query Letter 160(2)
Sample Record of Disclosure 162(2)
Sample Licensing Agreement 164(2)
Sample Option Agreement 166