Bringing History to Life : Teaching Fact and Fiction

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Bringing History to Life : Teaching Fact and Fiction

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  • 製本 Hardcover:ハードカバー版/ページ数 344 p.
  • 言語 ENG
  • 商品コード 9780776641546
  • DDC分類 372.89

Full Description

History has never been as present in our daily lives as it is today. _x000D_
_x000D_
Through any number of media outlets, tens of millions of people are in daily contact with historical discourses and practices. Between games, informational articles, social media posts and other sources, history is everywhere—in Civilization VI, live-action role-playing games, The Berlin Trilogy, Game of Thrones, and the works of Tolkien or Satrapi. _x000D_
_x000D_
This rise in popularity of history, along with an unprecedented access to social platforms, provide opposing and irreconcilable views of what should be commemorated (or debunked), of decolonization and reconciliation, and of other historical and social justice questions such as the elimination of police brutality and racism. _x000D_
_x000D_
How can we help our youth develop the critical thinking they need to address these questions?_x000D_
_x000D_
Reflecting on the use of works of non-academic history in the classroom, the authors of this book explore the use of popular or public history to teach historical thinking that will enable students to become informed and engaged citizens.

Contents

List of Figures

List of Tables

Foreword

Introduction

CHAPTER 1
History: Town and Gown

Valérie Theis and Étienne Anheim

CHAPTER 2
Understanding, Creating, and Learning History: Using the Past as Raw Material

David Lefrançois and Marc-André Éthier

CHAPTER 3
History on Television: Exploring Its Pedagogical Uses

Olivier Côté and Alexandre Lanoix

CHAPTER 4
Using Moving Images to Teach History: Theory and Practice

Bastien Sasseville and Marie-Pier Tremblay

CHAPTER 5
Using Film and Theatre in the Classroom

Vincent Boutonnet

CHAPTER 6
Historical Interpretation and the Building of Virtual Worlds in the Age of Civilization, SimCity, and Minecraft

Vincent Boutonnet

CHAPTER 7
Historical Grand Strategy Video Games

Simon Dor

CHAPTER 8
From the Perspective of Action: The Example of Assassin's Creed

Julien Bazile

CHAPTER 9
The Historical Novel: The Role of Fictional Characters in Developing Historical Thinking

Audrey Bélanger and Sabrina Moisan

CHAPTER 10
The Historical Graphic Novel: A Dialectical Reading of Popular and Scholarly Discourse

Jean-François Boutin and Virginie Martel

CHAPTER 11
Teaching History through Song and Poetry

Charles-Antoine Bachand

CHAPTER 12
Museums, Historic Sites, and Monuments

Anik Meunier

CHAPTER 13
Historical Re-enactments: Strengths and Limitations of a Large-Scale Pedagogical Activity

Alexandre Lanoix

CHAPTER 14
Built Heritage and Nonmaterial Culture

Julia Poyet and Stéphanie Demers

Bibliography

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