Full Description
This title features essays by members of the Medieval Electronic Multimedia Organization (MEMO), surveying the full range of manifestations of neo-medievalism in a wide range of media genres, particularly: film, television, and video games. Neo-Medievalism is a phenomenon that has appeared among films, television, and electronic games during the past twenty years. It has been widely discussed - initially during academic conference sessions led by Medieval Electronic Multimedia Organization (MEMO) and later in several volumes of "Studies in Medievalism". During that period of discussion, this work has come together. Not everyone agrees upon a definition of what "neo-medievalism" is (or could be).
Contents
PrefaceUtz; 1. Remembering Dismembering: Reading the Violated Body Medievally by Leslie A. Coote; 2. NeoMedieval Trauma: The Cinematic Hyperreality of Geoffrey Chaucer's The Canterbury Tales by Pamela Clements; 3. The Use of Nature: Representing Religion in Medieval Film by Christopher Roman; 4. Neo-Bushido: NeoMedieval Anime and Japanese Essence by Jennifer de Winter; 5. "You're Still Living in the Middle Ages!": Time Travel in Doctor Who and Pseudo-Historical, Neo-Medieval, Alternate Realities by Dave Rolinson; 6. "What do we do? Hop on a Bus to Medieval Times?": The Use of Medievalism in Television Fiction by Roderick W. McDonald.