複数の強盗問題における動的割り付け(第2版)<br>Multi-armed Bandit Allocation Indices (2ND)

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複数の強盗問題における動的割り付け(第2版)
Multi-armed Bandit Allocation Indices (2ND)

  • ウェブストア価格 ¥28,902(本体¥26,275)
  • John Wiley & Sons Inc(2011/05発売)
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  • 製本 Hardcover:ハードカバー版/ページ数 293 p.
  • 言語 ENG
  • 商品コード 9780470670026
  • DDC分類 519.5

基本説明

Explains the theory of dynamic allocation indices and explores the class problems for which they define optimal policies.

Full Description

In 1989 the first edition of this book set out Gittins' pioneering index solution to the multi-armed bandit problem and his subsequent investigation of a wide of sequential resource allocation and stochastic scheduling problems. Since then there has been a remarkable flowering of new insights, generalizations and applications, to which Glazebrook and Weber have made major contributions. This second edition brings the story up to date. There are new chapters on the achievable region approach to stochastic optimization problems, the construction of performance bounds for suboptimal policies, Whittle's restless bandits, and the use of Lagrangian relaxation in the construction and evaluation of index policies. Some of the many varied proofs of the index theorem are discussed along with the insights that they provide. Many contemporary applications are surveyed, and over 150 new references are included.

Over the past 40 years the Gittins index has helped theoreticians and practitioners to address a huge variety of problems within chemometrics, economics, engineering, numerical analysis, operational research, probability, statistics and website design. This new edition will be an important resource for others wishing to use this approach.

Contents

Foreword. Foreword to the first edition. 

Preface.

Preface to the first edition.

1 Introduction or Exploration.

Exercises.

2 Main Ideas: Gittins Index.

2.1 Introduction.

2.2 Decision processes.

2.3 Simple families of alternative bandit processes.

2.4 Dynamic programming.

2.5 Gittins index theorem.

2.6 Gittins index.

2.7 Proof of the index theorem by interchanging bandit portions.

2.8 Continuous-time bandit processes.

2.9 Proof of the index theorem by induction and interchange argument.

2.10 Calculation of Gittins indices.

2.11 Monotonicity conditions.

2.12 History of the index theorem.

2.13 Some decision process theory.

Exercises.

3 Necessary Assumptions for Indices.

3.1 Introduction.

3.2 Jobs.

3.3 Continuous-time jobs.

3.4 Necessary assumptions.

3.5 Beyond the necessary assumptions.

Exercises.

4 Superprocesses, Precedence Constraints and Arrivals.

4.1 Introduction.

4.2 Bandit superprocesses.

4.3 The index theorem for superprocesses.

4.4 Stoppable bandit processes.

4.5 Proof of the index theorem by freezing and promotion rules.

4.6 The index theorem for jobs with precedence constraints.

4.7 Precedence constraints forming an out-forest.

4.8 Bandit processes with arrivals.

4.9 Tax problems.

4.10 Near optimality of nearly index policies.

Exercises.

5 The Achievable Region Methodology.

5.1 Introduction.

5.2 A simple example.

5.3 Proof of the index theorem by greedy algorithm.

5.4 Generalized conservation laws and indexable systems.

5.5 Performance bounds for policies for branching bandits.

5.6 Job selection and scheduling problems.

5.7 Multi-armed bandits on parallel machines.

Exercises.

6 Restless Bandits and Lagrangian Relaxation.

6.1 Introduction.

6.2 Restless bandits.

6.3 Whittle indices for restless bandits.

6.4 Asymptotic optimality.

6.5 Monotone policies and simple proofs of indexability.

6.6 Applications to multi-class queuing systems.

6.7 Performance bounds for the Whittle index policy.

6.8 Indices for more general resource configurations.

Exercises.

7 Multi-Population Random Sampling (Theory).

7.1 Introduction.

7.2 Jobs and targets.

7.3 Use of monotonicity properties.

7.4 General methods of calculation: use of invariance properties.

7.5 Random sampling times.

7.6 Brownian reward processes.

7.7 Asymptotically normal reward processes.

7.8 Diffusion bandits.

Exercises.

8 Multi-Population Random Sampling (Calculations).

8.1 Introduction.

8.2 Normal reward processes (known variance).

8.3 Normal reward processes (mean and variance both unknown).

8.4 Bernoulli reward processes.

8.5 Exponential reward processes.

8.6 Exponential target process.

8.7 Bernoulli/exponential target process.

Exercises.

9 Further Exploitation.

9.1 Introduction.

9.2 Website morphing.

9.3 Economics.

9.4 Value of information.

9.5 More on job-scheduling problems.

9.6 Military applications.

References.

Tables.

Index.

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