Full Description
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks- CD-ROM with practice animations, case studies and additional methods
-
- 電子書籍
- 東京城址女子高生【分冊版】 35 HA…
-
- 電子書籍
- 皇帝陛下のお世話係~女官暮らしが幸せす…
-
- 電子書籍
- カラー名作 少年少女世界の文学 家なき…
-
- 電子書籍
- 犬鷲百桃はゆるがない 分冊版(1) 悪…



