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Full Description
For today's in-demand figure artists - comic creators, animators, video game artists, concept designers, etc. - it is necessary to be able to quickly draw the human figure in a variety of action-packed poses. In Freehand Figure Drawing for Illustrators, David Ross shows readers how they can master freehand figure drawing without visual reference by using a modern twist on the classic technique of blocking out the human figure as a mannequin. Step-by-step lessons guide aspiring illustrators from basic poses (standing, running, jumping) to extreme motions (throwing punches, high kicking). For on-the-go artists, Freehand Figure Drawing for Illustrators allows them complete freedom to bring their figures to life at any time.
Contents
Foreword by Roy Thomas
Introduction
1 A Perspective Primer
2 Introducing the Glass Mannequin
3 The Standing Figure
4 The Walking and Running Figure
5 The Crouching, Sitting, and Reclining Figure
6 Drawing the Head
7 Drawing Hands and Feet
8 The Skeleton
9 the muscles
10 Dynamic Action
Conclusion
index