Essential Silverlight 2.0 (Microsoft .net Development Series) (1ST)

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Essential Silverlight 2.0 (Microsoft .net Development Series) (1ST)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 281 p.
  • 言語 ENG
  • 商品コード 9780321554161
  • DDC分類 006.7

Full Description


"The book you are holding contains the keys to writing great Silverlight 3 applications. Use them well!" -From the Foreword by Scott Guthrie, corporate vice president, Microsoft Developer Division Microsoft Silverlight is a leading cross-platform, Rich Internet Application (RIA) technology that allows you to create more compelling and interactive Web experiences than are possible with simple HTML browser pages. Silverlight 3 includes significant improvements over previous versions, including "out-of-browser" operation, H.264 video, 3D graphics, and real-time effects. Essential Silverlight 3 is the definitive reference and insider's guide. It not only covers all the key features of the Silverlight 3 runtime and how to use them but, in Under the Hood sections, explains why each feature was developed and how each one works. These "insider" explanations often lead to concise, practical performance tips that can help you speed up your own Silverlight applications. Author Ashraf Michail is uniquely qualified to explain Silverlight 3. He is a Microsoft Silverlight architect who has guided Silverlight from its beginnings through the current version. In this book, he shows how to Integrate the principles and components of a Silverlight application, including XAP, XAML, and .NET codeUse Silverlight vector graphics, bitmap images, and animationDisplay predictable and readable text across platforms and animate text elementsObtain mouse and keyboard input, including mouse wheel eventsImplement smooth animations to improve your user interface and make your application more pleasing to the userUse the Canvas, StackPanel, Grid, and Border elements to lay out your application and define custom layout elementsPlay high-quality, live, and on-demand video and audioCustomize the built-in and toolkit controls and develop new custom Silverlight controlsConnect to and synchronize with data using Silverlight Data BindingUse built-in real-time effects and define custom HLSL pixel shadersEnable GPU-accelerated rendering If you are a developer who is getting started with Silverlight or an expert Silverlight developer who is interested in understanding the inner workings of the Silverlight runtime, this book is for you.

Contents

Figures xviiForeword xxiiiPreface xxvAcknowledgments xxixAbout the Author xxxi Chapter 1: Silverlight Overview 1Silverlight Principles 3Silverlight Features 6Under the Hood 9Where Are We? 10 Chapter 2: Applications 11Application Principles 11Creating an Application in Visual Studio 14Application Components 15Under the Hood 32Where Are We? 39 Chapter 3: Graphics 41Graphics Principles 41Graphics Elements 48Under the Hood 81Where Are We? 96 Chapter 4: Text 97Text Principles 98Text Elements 99Under the Hood 110Where Are We? 113 Chapter 5: Input Events 115Input Principles 115Input Events 118Under the Hood 128Where Are We? 130 Chapter 6: Animation 131Animation Principles 132Animation Elements 136Under the Hood 147Where Are We? 152 Chapter 7: Layout 153Layout Principles 153Layout Elements 158Under the Hood 174Where Are We? 176 Chapter 8: Media 177Media Principles 178Media Elements 180Under the Hood 190Where Are We? 193 Chapter 9: Controls 195Control Principles 196Control Elements 198Under the Hood 209Where Are We? 211 Chapter 10: Data Binding 213Data Binding Principles 213Data Binding Objects 215Under the Hood 229Where Are We? 231 Chapter 11: Effects 233Effect Principles 233Effect Elements 234Under the Hood 248Where Are We? 250 Chapter 12: GPU Acceleration 251GPU Acceleration Principles 251GPU Acceleration Features 253Under the Hood 263Where Are We? 265 Index 267

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