Quartz 2D Graphics for Mac OS X Developers (PAP/CDR)

Quartz 2D Graphics for Mac OS X Developers (PAP/CDR)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 330 p.
  • 言語 ENG
  • 商品コード 9780321336637
  • DDC分類 006.6

Full Description


Core Graphics is the new graphics framework for Mac OS X. Quartz, the 2D drawing system, and Core Image, which processes both video and still images, are the key new technologies in this framework and provide the tools Mac OS X developers need to create and draw graphics for their applications that target the design-savvy Mac consumer audience. With the evolution of Mac OS X, Apple is phasing out use of its previous graphics framework, QuickDraw, and encouraging all developers to begin using Core Graphics. The model for Quartz is completely unique and entirely different from QuickDraw creating a steep learning curve for all developers moving over. This book is in an introduction and guide to working with Core Graphics, specifically Quartz and Core Image. It carries the developer through the fundamental Quartz models and basic concepts such as drawing, coordinating system basics, virtual paint, and CGContext. Once the fundamentals are covered, author Scott Thompson delves into more advanced topics such as shading, patterns, and manipulating image effects. Practical code examples enhance the discussion and offer Mac developers the information they need to incorporate these powerful graphics into their own Mac OS X Applications.

Contents

Preface xvChapter 1: Getting Started 1Chapter 2: From QuickDraw to Quartz 2D 15Chapter 3: Introduction to Quartz 2D 37Chapter 4: The Graphics Context 69Chapter 5: Transformations 103Chapter 6: Line Art-Building Paths 135Chapter 7: Line Art-Drawing 163Chapter 8: Image Basics 177Chapter 9: Importing and Exporting Images 211Chapter 10: Drawing with Core Image 223Chapter 11: Drawing Text with Quartz 2D 249Chapter 12: Drawing Offscreen 265Chapter 13: Shadings and Patterns 277Chapter 14: Working with PDF 299Index: 313

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