仮想現実の文学史<br>As If : Modern Enchantment and the Literary Pre-History of Virtual Reality

個数:
  • ポイントキャンペーン

仮想現実の文学史
As If : Modern Enchantment and the Literary Pre-History of Virtual Reality

  • ウェブストア価格 ¥12,378(本体¥11,253)
  • Oxford University Press Inc(2012/01発売)
  • 外貨定価 US$ 56.00
  • 【ウェブストア限定】ブラックフライデーポイント5倍対象商品(~11/24)※店舗受取は対象外
  • ポイント 560pt
  • 提携先の海外書籍取次会社に在庫がございます。通常3週間で発送いたします。
    重要ご説明事項
    1. 納期遅延や、ご入手不能となる場合が若干ございます。
    2. 複数冊ご注文の場合は、ご注文数量が揃ってからまとめて発送いたします。
    3. 美品のご指定は承りかねます。

    ●3Dセキュア導入とクレジットカードによるお支払いについて
  • 【入荷遅延について】
    世界情勢の影響により、海外からお取り寄せとなる洋書・洋古書の入荷が、表示している標準的な納期よりも遅延する場合がございます。
    おそれいりますが、あらかじめご了承くださいますようお願い申し上げます。
  • ◆画像の表紙や帯等は実物とは異なる場合があります。
  • ◆ウェブストアでの洋書販売価格は、弊社店舗等での販売価格とは異なります。
    また、洋書販売価格は、ご注文確定時点での日本円価格となります。
    ご注文確定後に、同じ洋書の販売価格が変動しても、それは反映されません。
  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 304 p.
  • 言語 ENG
  • 商品コード 9780195343175
  • DDC分類 306

基本説明

This is a history of imaginary worlds from the late nineteenth century to the present, from Arthur Conan Doyle's Sherlock Holmes to the virtual worlds of computer games.

Full Description

Many people throughout the world "inhabit" fantastic imaginary worlds in a communal fashion, enthusiastically discussing the fine points of The Lord of the Rings, Star Trek, and Harry Potter, or banding together in online virtual worlds such as World of Warcraft and Second Life. These activities are often dismissed as harmless escapism or bemoaned as pernicious wish-fulfillments that distract from the serious business of life. Saler challenges such claims by excavating the history of imaginary worlds in the West since the late nineteenth century, when the communal and long-term immersion in such worlds first began with Sherlock Holmes.

The book contends that imaginary worlds emerged at this time as sites of rational and secular enchantments for the modern age. They continue to represent distinct social practices informing political, social, and spiritual life. Individuals often use imaginary worlds as a playful space to debate serious issues in the real world; they also use them to hone their understandings of the interplay of reason and imagination and the provisional nature of all representations. Saler provides an overview of how imaginary worlds went from being feared by the Victorians to being inhabited by the Edwardians, and discusses in detail the creation and reception of the worlds of A.C. Doyle's Sherlock Holmes, H.P. Lovecraft's Cthulhu Mythos, and J.R.R. Tolkien's Middle-earth, among many others.

The social practices of imaginary worlds will continue to play an important role in a future increasingly influenced by concepts of virtual reality and the rapid growth of gaming communities. Saler's book contributes the historical back-story of those deeply engaging imaginary universes, highlighting their vital lessons for how we can remain enchanted but not deluded in an age that privileges the imagination as much as reason.

Contents

Acknowledgements ; Introduction ; Part One: Contexts ; Chapter One: Living In the Imagination ; Chapter Two: Delight without Delusion: The New Romance, Spectacular Texts, and Public Spheres ; Part Two: Cases ; Chapter Three: Clap If You Believe in Sherlock Holmes: Arthur Conan Doyle and Animistic Reason ; Chapter Four: From "Virtual Unreality" to Virtual Reality: H.P. Lovecraft and Public Spheres of the Imagination ; Chapter Five: The Middle Positions of Middle-earth: J.R.R. Tolkien and Fictionalism ; Envoi ; Bibliography ; Index

最近チェックした商品