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Full Description
This text teaches readers object-oriented systems analysis and design in a highly practical and accessible way.
Contents
I. THE FOUNDATIONS. 1. Information Systems. 2. The Concept of Object Orientation. 3. Methodology. II. OBJECT-ORIENTED ANALYSIS. 4. Gathering Requirements 5. Domain Analysis 6. Behavioral Modeling I - Use Cases: The Basics 7. Behavioral Modeling II - Developing Use Cases 8. Structural Modeling 9. Dynamic Modeling III. OBJECT-ORIENTED DESIGN. 10. The Design Challenge 11. Application Design I - Flow & Control 12. Application Design II - The User Interface 13. Application Design III - Database & Persistence 14. Patterns 15. Components & Reuse 16. Architecture 17. Implementation



