VRの理解(第2版)<br>Understanding Virtual Reality : Interface, Application, and Design (Morgan Kaufmann Series in Computer Graphics) (2ND)

VRの理解(第2版)
Understanding Virtual Reality : Interface, Application, and Design (Morgan Kaufmann Series in Computer Graphics) (2ND)

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  • 製本 Hardcover:ハードカバー版/ページ数 660 p.
  • 言語 ENG
  • 商品コード 9780128009659
  • DDC分類 006

Full Description


Understanding Virtual RealityEdition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability.

Contents

PART I WHAT IS VIRTUAL REALITY? 1. Introduction to Virtual Reality 2. VR: The MediumInterfacing the Participant(s) with the Virtual World 5. Output: Interfacing the Virtual World with the Participant(s) 6. Presenting the Virtual World 7. Interacting with the Virtual WorldPART III APPLIED VIRTUAL REALITY 8. Bringing the Virtual World to Life 9. Experience Conception and Design: Applying VR to a Problem 10. Virtual Reality: Past, Present, Future

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