Procedural Content Generation in Games (Computational Synthesis and Creative Systems)
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Procedural Content Generation in Games (Computational Synthesis and Creative Systems)  Paperback

Shaker, Noor/ Togelius, Julian/ Nelson, Mark J.

  • ウェブストア価格 ¥12,078(本体¥10,980)
  • Springer International Publishing AG(2018/06発売)
  • ポイント 109pt
  • 海外取次在庫
Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, J
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  • 電子版あり

Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, J  Paperback,  言語:ENG

Cazenave, Tristan (EDT)/ Winands, Mark H.M. (EDT)/ Edelkamp, Stefan (EDT)

  • ウェブストア価格 ¥12,078(本体¥10,980)
  • Springer International Publishing AG(2017/04発売)
  • ポイント 109pt
  • オンデマンド(OD/POD)版です。キャンセルは承れません。