Learn to Implement Games with Code

個数:1
紙書籍版価格
¥14,533
  • 電子書籍
  • ポイントキャンペーン

Learn to Implement Games with Code

  • 著者名:Quick, John M.
  • 価格 ¥7,284 (本体¥6,622)
  • A K Peters/CRC Press(2016/09/19発売)
  • GW前半スタート!Kinoppy 電子書籍・電子洋書 全点ポイント30倍キャンペーン(~4/29)
  • ポイント 1,980pt (実際に付与されるポイントはご注文内容確認画面でご確認下さい)
  • 言語:ENG
  • ISBN:9781498753388
  • eISBN:9781315351100

ファイル: /

Description

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

Table of Contents

Chapter 1 -- Introduction. Chapter 2 -- Pause Feature Chapter 3: Dismissible dialogue box for character interactions Chapter 4 - - Dialogue box with selectable options for character interactions Chapter 5 --A turn-based decision system Chapter 6 -- A map larger than the screen Chapter 7 -- Character animations Chapter 8 -- Saving and loading Chapter 9 -- Easing Chapter 10-- Audio Chapter 11 -- Menus/Scenes Chapter 12 -- UI Design