Windows Phone 8.1 Development Revealed : Your Key to Windows Phone and Universal Windows Apps in C# and Xaml

  • ポイントキャンペーン

Windows Phone 8.1 Development Revealed : Your Key to Windows Phone and Universal Windows Apps in C# and Xaml

  • ただいまウェブストアではご注文を受け付けておりません。 ⇒古書を探す
  • 製本 Paperback:紙装版/ペーパーバック版
  • 言語 ENG
  • 商品コード 9781484203323
  • DDC分類 004

Full Description


Find out what's new in Windows Phone 8.1 for developers, including how to build a Universal Windows App for Windows Phone, Windows and Xbox. Windows Phone 8.1 Development Revealed is the book you need to help you navigate the new Windows Phone landscape and ensure the success of your current and future apps in the marketplace. Part I introduces the new options open to you, with pure Windows Phone apps and the new Universal Windows Apps. You'll need to understand the pros and cons of a phone-first or cross-platform approach and make the right decisions depending on your current needs and priorities: do you want to take advantage of the full power of native device interaction? Or is it more important to offer an app across a range of devices and tap into a wider potential market? These considerations and more are discussed as Lars Klint sets you a challenge: build it right! Part II drills down into the phone-first approach to app development, including a description of breaking changes from Windows Phone 8 and a showcase and code examples for all the latest features. Part III then shows you how to set up a Universal Windows App and adapt the UI for a range of different devices.You'll want your users to have a great and consistent experience on any device, but your phone app should still feel like a phone app, with controls that feel right in that context, and a presentation that works for a smaller screen size. Finally you'll learn what you can do to future-proof your apps for long-term success in the marketplace. Windows Phone 8.1 Development Revealed is the book you'll want at your side as you prepare to launch your next app to the Windows Phone marketplace.

Contents

Part I2: The New Landscape Chapter 3: The Challenge: Build it Right! Part II: Taking a Phone-First Approach Chapter 4: Setting up a Phone-First App Chapter 5: Breaking Changes Chapter 6: Storage Chapter 7: Notifications and Outputs Chapter 8: Nokia Libraries Part III: Building a Universal Windows App Chapter 9: Setting up a Universal App Chapter 10: Adapting UI for Different Screen Sizes Chapter 11: Converged Controls/Creating a Consistent Experience with Controls Chapter 12: Tiles and Push Notifications Chapter 13: App Data Model Chapter 14: Media, Editing and Screen Recording Part IV: Post-Publication Chapter 15: Future-proofing Your App