Animation : Master 2002 : a Complete Guide (Graphics Series) (PAP/CDR)

Animation : Master 2002 : a Complete Guide (Graphics Series) (PAP/CDR)

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  • 製本 Paperback:紙装版/ペーパーバック版/ページ数 550 p.
  • 言語 ENG,ENG
  • 商品コード 9781584502364
  • DDC分類 006.696

Table of Contents

Introduction                                       xiii
One Person, One Computer xiii
Storytelling in the Digital Age xiv
Animation:Master xv
PART I GETTING AROUND 1 (118)
Interface 3 (38)
Toolbars/Global Interface 4 (10)
Modeling Mode Tools 14 (11)
Distortion Mode Tools 25 (1)
Bones Mode Tools 26 (2)
Muscle Mode Tools 28 (1)
Skeletal Mode Tools 29 (1)
Choreography Tools 30 (2)
Workflow and the Project Structure 32 (7)
Summary 39 (2)
Modeling Basics 41 (42)
Spline Patch Basics 42 (13)
Spline Bias 55 (8)
Common Surface Problems 63 (3)
Spline Continuity 66 (3)
5-Point Patches and Hooks 69 (7)
Using the Modeling Wizards in A:M 76 (5)
Summary 81 (2)
Bone Basics 83 (14)
What is a Bone? 84 (3)
Assigning Bones 87 (6)
Control Point Weighting 93 (2)
Summary 95 (2)
Action Basics 97 (22)
Keyframing 98 (1)
The Frame Toolbar and Keyframe Filters 99 (2)
Timeline and Channels 101 (3)
Keyframe Interpolation 104 (1)
Poses 105 (12)
Summary 117 (2)
PART II PUTTING IT TOGETHER 119 (360)
Character Modeling for Animation 121 (76)
Spline Density and Joints 122 (14)
Spline layout 136 (26)
Modeling a Character 162 (29)
Working to Your Tools: Solutions for Hair 191 (4)
and Cloth
Summary 195 (2)
Set and Environment Modeling 197 (40)
Shot Planning in Modeling 198 (1)
Mechanical Modeling 199 (11)
Buildings and Urban Landscapes 210 (14)
Rocks, Trees, Shrubs, and Natural Settings 224 (11)
Summary 235 (2)
Constraints 237 (40)
Constraints Concepts 238 (2)
Rotational Constraints 240 (4)
Translate Constraint 244 (1)
Scale Constraint 244 (1)
Limits 245 (2)
Other Constraints 247 (3)
Character Rigging 250 (24)
Mechanical Rigging 274 (1)
The Setup Machine 275 (1)
Summary 276 (1)
Relationships 277 (30)
Smart Skin 279 (7)
Poses and User-Defined Properties 286 (5)
Transformation Relationships 291 (1)
Surface Properties and Relationships 292 (3)
Nested Relationships and Other Advanced 295 (2)
Applications
Building ``Smart'' Characters 297 (8)
Summary 305 (2)
Animation 307 (72)
When Action, When Choreography 308 (1)
Cycles 309 (25)
The Camera (Lock It Down!) 334 (16)
Acting vs. Action 350 (1)
Setting Your Keys (Blocking) 351 (5)
Breakdowns 356 (5)
Getting the Arcs 361 (1)
Secondary Motion 362 (2)
Channels 364 (3)
Lip Synch: Muscle Shapes and Phonemes 367 (10)
Summary 377 (2)
Lighting 379 (32)
Preparation for Lighting 380 (1)
Light Types 381 (3)
3-Point Lighting 384 (9)
Set Lighting 393 (9)
Shadows 402 (3)
Color and Intensity 405 (2)
Radiosity 407 (1)
Other Light Properties 408 (1)
Hierarchical Lights 409 (1)
Summary 410 (1)
Surfacing 411 (58)
Surfacing Basic 412 (3)
Decal Images 415 (11)
Procedural Materials 426 (9)
When to Map, When to Mat 435 (5)
Flattening and Applying Decals 440 (2)
Painting Bump Maps for Faces 442 (2)
Setting Up the Model and Decals 444 (3)
Setting Up the Photoshop Document 447 (2)
Painting the Trenches and Hills 449 (7)
Adjusting layers 456 (3)
Notes on Displacement Mapping 459 (1)
Animated Decals 460 (1)
Stamp Editing 460 (1)
Patch Images 460 (1)
Positioning Materials 461 (1)
Materials as Bumps 462 (1)
Toon Shading 463 (2)
Plug-ins 465 (2)
Summary 467 (2)
Rendering 469 (10)
Render Options 470 (6)
Output Options 476 (1)
NetRender 477 (1)
Summary 478 (1)
PART III ADVANCED TOPICS 479 (58)
F/X 481 (34)
Particles 482 (1)
Hair 482 (3)
Streaks and Blobbies 485 (2)
Sprites 487 (5)
Dynamics 492 (1)
Cloth 493 (1)
Spring Systems 494 (10)
Rigid Bodies 504 (2)
Flocks 506 (3)
Volumetrics 509 (1)
Leyers 510 (2)
Combining Live Action with 3D 512 (1)
Do It in Post 513 (1)
Summary 514 (1)
Workarounds 515 (10)
Improving Render Times 516 (2)
Rendering in Passes 518 (4)
Multimodel Relationships 522 (1)
My Friend the Text Editor 523 (1)
Rendering to Print Resolution 524 (1)
Summary 524 (1)
Miscellany 525 (12)
Preferences and Settings 526 (1)
Project Workspace Filters 527 (2)
Creating an Animatic and Other Basic 529 (1)
Editing Tricks
Q and A 530 (1)
Day Of the Dead: A Project Case Study 531 (2)
Getting More Help 533 (3)
Summary 536 (1)
Appendix A Keyboard Shortcuts 537 (10)
Appendix B About the CD-ROM 547 (2)
Glossary of Terms 549 (8)
Index 557