Each chapter in this Gardner collection explores a different theme, for example fractals, surreal numbers, the sculptures of Berrocal, tiling the plane and code breaking, all combining to create a rich diet.
Here is another collection drawn from Martin Gardner's 'Mathematical Games' column in Scientific American. Each chapter explores a different theme, for example fractals, surreal numbers, the sculptures of Berrocal, tiling the plane, Ramsey theory and code breaking, all combining to create a rich diet of recreational mathematics. Most chapters can be readily understood by the uninitiated: at each turn there are challenges for the reader and a wealth of references for further reading. Gardner's clarity of style and ability systematically to simplify the complex make this an excellent vehicle in which to start or continue an interest in recreational mathematics.
Table of Contents
1. Penrose tiling
2. Penrose tiling II
3. Mandelbrot's fractals
4. Conway's surreal numbers
5. Back from the Klondike and other problems
6. The Oulip
7. The Oulip II
8. Wythoff's Nim
9. Pool-ball triangles and other problems
10. Mathematical induction and colored hats
11. Negative numbers
12. Cutting shapes into N congruent parts
13. Trapdoor ciphers
14. Trapdoor ciphers II
16. The new Eleusis
17. Ramsey theory
18. From burrs to Berrocal
19. Sicherman dice, the Kruskal count and other
20. Raymond Smullyan's logic puzzles
21. The return of Dr. Matrix.